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About Me

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With more than fourteen years in the industry and several held in senior positions, I have a thorough understanding of what is required to produce fantastic looking AAA video games. I am able to adapt to many artistic styles, am methodical and organised and can be focused on the details yet have a great awareness of the overall picture. I have completed many development cycles – including an open world title for the Xbox One and have a thorough understanding of the complexities involved with environment and asset creation, especially with regards to design and game play considerations as well as technological constraints.

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Commercial Titles

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Below are links to all of the games I have worked on to date.  I have shipped several titles ranging from the original Xbox to PS3 and most notably Xbox One! I have a thorough understanding of the art pipeline required to produce the best results and can adapt these techniques to even the most stylised of games.  Thanks for looking.
 

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